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The house edge is defined as the ratio of the average loss to the initial bet. In some games the beginning wager is not necessarily the ending wager. For example in blackjack, let it ride, and Caribbean stud poker, the player may increase their bet when the odds favor doing so. In these cases the additional money wagered is not figured into the denominator for the purpose of determining the house edge, thus increasing the measure of risk. For games like Ultimate Texas Hold 'Em and Crazy 4 Poker, where there are two required initial wagers, the house edge is based on one of them only. House edge figures are based on optimal or near-optimal player strategy.
The table below shows the house edge of most popular casino games and bets.
Game | Bet/Rules | House Edge | Standard Deviation |
---|---|---|---|
Baccarat | Banker | 1.06% | 0.93 |
Player | 1.24% | 0.95 | |
Tie | 14.36% | 2.64 | |
Big Six | $1 | 11.11% | 0.99 |
$2 | 16.67% | 1.34 | |
$5 | 22.22% | 2.02 | |
$10 | 18.52% | 2.88 | |
$20 | 22.22% | 3.97 | |
Joker/Logo | 24.07% | 5.35 | |
Bonus Six | No insurance | 10.42% | 5.79 |
With insurance | 23.83% | 6.51 | |
Blackjacka | Liberal Vegas rules | 0.28% | 1.15 |
Caribbean Stud Poker | 5.22% | 2.24 | |
Casino War | Go to war on ties | 2.88% | 1.05 |
Surrender on ties | 3.70% | 0.94 | |
Bet on tie | 18.65% | 8.32 | |
Catch a Wave | 0.50% | d | |
Craps | Pass/Come | 1.41% | 1.00 |
Don't pass/don't come | 1.36% | 0.99 | |
Odds — 4 or 10 | 0.00% | 1.41 | |
Odds — 5 or 9 | 0.00% | 1.22 | |
Odds — 6 or 8 | 0.00% | 1.10 | |
Field (2:1 on 12) | 5.56% | 1.08 | |
Field (3:1 on 12) | 2.78% | 1.14 | |
Any craps | 11.11% | 2.51 | |
Big 6,8 | 9.09% | 1.00 | |
Hard 4,10 | 11.11% | 2.51 | |
Hard 6,8 | 9.09% | 2.87 | |
Place 6,8 | 1.52% | 1.08 | |
Place 5,9 | 4.00% | 1.18 | |
Place 4,10 | 6.67% | 1.32 | |
Place (to lose) 4,10 | 3.03% | 0.69 | |
2, 12, & all hard hops | 13.89% | 5.09 | |
3, 11, & all easy hops | 11.11% | 3.66 | |
Any seven | 16.67% | 1.86 | |
Crazy 4 Poker | Ante | 3.42%* | 3.13* |
Double Down Stud | 2.67% | 2.97 | |
Heads Up Hold 'Em | Blind pay table #1 (500-50-10-8-5) | 2.36% | 4.56 |
Keno | 25%-29% | 1.30-46.04 | |
Let it Ride | 3.51% | 5.17 | |
Pai Gowc | 1.50% | 0.75 | |
Pai Gow Pokerc | 1.46% | 0.75 | |
Pick ’em Poker | 0% - 10% | 3.87 | |
Red Dog | Six decks | 2.80% | 1.60 |
Roulette | Single Zero | 2.70% | e |
Double Zero | 5.26% | e | |
Sic-Bo | 2.78%-33.33% | e | |
Slot Machines | 2%-15%f | 8.74g | |
Spanish 21 | Dealer hits soft 17 | 0.76% | d |
Dealer stands on soft 17 | 0.40% | d | |
Super Fun 21 | 0.94% | d | |
Three Card Poker | Pairplus | 7.28% | 2.85 |
Ante & play | 3.37% | 1.64 | |
Ultimate Texas Hold 'Em | Ante | 2.19% | 4.94 |
Video Poker | Jacks or Better (Full Pay) | 0.46% | 4.42 |
Wild Hold ’em Fold ’em | 6.86% | d |
a | Liberal Vegas Strip rules: Dealer stands on soft 17, player may double on any two cards, player may double after splitting, resplit aces, late surrender. |
b | Las Vegas single deck rules are dealer hits on soft 17, player may double on any two cards, player may not double after splitting, one card to split aces, no surrender. |
c | Assuming player plays the house way, playing one on one against dealer, and half of bets made are as banker. |
d | Yet to be determined. |
e | Standard deviation depends on bet made. |
f | Slot machine range is based on available returns from a major manufacturer |
g | Slot machine standard deviation based on just one machine. While this can vary, the standard deviation on slot machines are very high. |
The reason that the house edge is relative to the original wager, not the average wager, is that it makes it easier for the player to estimate how much they will lose. For example if a player knows the house edge in blackjack is 0.6% he can assume that for every $10 wager original wager he makes he will lose 6 cents on the average. Most players are not going to know how much their average wager will be in games like blackjack relative to the original wager, thus any statistic based on the average wager would be difficult to apply to real life questions.
The conventional definition can be helpful for players determine how much it will cost them to play, given the information they already know. However the statistic is very biased as a measure of risk. In Caribbean stud poker, for example, the house edge is 5.22%, which is close to that of double zero roulette at 5.26%. However the ratio of average money lost to average money wagered in Caribbean stud is only 2.56%. The player only looking at the house edge may be indifferent between roulette and Caribbean stud poker, based only the house edge. If one wants to compare one game against another I believe it is better to look at the ratio of money lost to money wagered, which would show Caribbean stud poker to be a much better gamble than roulette.
Many other sources do not count ties in the house edge calculation, especially for the Don’t Pass bet in craps and the banker and player bets in baccarat. The rationale is that if a bet isn’t resolved then it should be ignored. I personally opt to include ties although I respect the other definition.
For purposes of comparing one game to another I would like to propose a different measurement of risk, which I call the 'element of risk.' This measurement is defined as the average loss divided by total money bet. For bets in which the initial bet is always the final bet there would be no difference between this statistic and the house edge. Bets in which there is a difference are listed below.
Game | Bet | House Edge | Element of Risk |
---|---|---|---|
Blackjack | Atlantic City rules | 0.43% | 0.38% |
Bonus 6 | No insurance | 10.42% | 5.41% |
Bonus 6 | With insurance | 23.83% | 6.42% |
Caribbean Stud Poker | 5.22% | 2.56% | |
Casino War | Go to war on ties | 2.88% | 2.68% |
Crazy 4 Poker | Standard rules | 3.42%* | 1.09% |
Heads Up Hold 'Em | Pay Table #1 (500-50-10-8-5) | 2.36% | 0.64% |
Double Down Stud | 2.67% | 2.13% | |
Let it Ride | 3.51% | 2.85% | |
Spanish 21 | Dealer hits soft 17 | 0.76% | 0.65% |
Spanish 21 | Dealer stands on soft 17 | 0.40% | 0.30% |
Three Card Poker | Ante & play | 3.37% | 2.01% |
Ultimate Texas Hold 'Em | 2.19%* | 0.53% | |
Wild Hold ’em Fold ’em | 6.86% | 3.23% |
The standard deviation is a measure of how volatile your bankroll will be playing a given game. This statistic is commonly used to calculate the probability that the end result of a session of a defined number of bets will be within certain bounds.
The standard deviation of the final result over n bets is the product of the standard deviation for one bet (see table) and the square root of the number of initial bets made in the session. This assumes that all bets made are of equal size. The probability that the session outcome will be within one standard deviation is 68.26%. The probability that the session outcome will be within two standard deviations is 95.46%. The probability that the session outcome will be within three standard deviations is 99.74%. The following table shows the probability that a session outcome will come within various numbers of standard deviations.
I realize that this explanation may not make much sense to someone who is not well versed in the basics of statistics. If this is the case I would recommend enriching yourself with a good introductory statistics book.
Number | Probability |
---|---|
0.25 | 0.1974 |
0.50 | 0.3830 |
0.75 | 0.5468 |
1.00 | 0.6826 |
1.25 | 0.7888 |
1.50 | 0.8664 |
1.75 | 0.9198 |
2.00 | 0.9546 |
2.25 | 0.9756 |
2.50 | 0.9876 |
2.75 | 0.9940 |
3.00 | 0.9974 |
3.25 | 0.9988 |
3.50 | 0.9996 |
3.75 | 0.9998 |
Although I do not mention hold percentages on my site the term is worth defining because it comes up a lot. The hold percentage is the ratio of chips the casino keeps to the total chips sold. This is generally measured over an entire shift. For example if blackjack table x takes in $1000 in the drop box and of the $1000 in chips sold the table keeps $300 of them (players walked away with the other $700) then the game's hold is 30%. If every player loses their entire purchase of chips then the hold will be 100%. It is possible for the hold to exceed 100% if players carry to the table chips purchased at another table. A mathematician alone can not determine the hold because it depends on how long the player will sit at the table and the same money circulates back and forth. There is a lot of confusion between the house edge and hold, especially among casino personnel.
The following table shows the average hands per hour and the house edge for comp purposes various games. The house edge figures are higher than those above, because the above figures assume optimal strategy, and those below reflect player errors and average type of bet made. This table was given to me anonymously by an executive with a major Strip casino and is used for rating players.
Games | Hands/Hour | House Edge |
---|---|---|
Baccarat | 72 | 1.2% |
Blackjack | 70 | 0.75% |
Big Six | 10 | 15.53% |
Craps | 48 | 1.58% |
Car. Stud | 50 | 1.46% |
Let It Ride | 52 | 2.4% |
Mini-Baccarat | 72 | 1.2% |
Midi-Baccarat | 72 | 1.2% |
Pai Gow | 30 | 1.65% |
Pai Pow Poker | 34 | 1.96% |
Roulette | 38 | 5.26% |
Single 0 Roulette | 35 | 2.59% |
Casino War | 65 | 2.87% |
Spanish 21 | 75 | 2.2% |
Sic Bo | 45 | 8% |
3 Way Action | 70 | 2.2% |
* — House edge based on Ante bet only as opposed to all mandatory wagers (for example the Blind in Ultimate Texas Hold 'Em and the Super Bonus in Crazy 4 Poker.
A Spanish translation of this page is available at www.eldropbox.com.
Games available in most casinos are commonly called casino games. In a casino game, the players gamble cash or casino chips on various possible random outcomes or combinations of outcomes. Casino games are also available in online casinos, where permitted by law. Casino games can also be played outside casinos for entertainment purposes like in parties or in school competitions, some on machines that simulate gambling.
There are three general categories of casino games: gaming machines, table games, and random number games. Gaming machines, such as slot machines and pachinko, are usually played by one player at a time and do not require the involvement of casino employees to play. Tables games, such as blackjack or craps, involve one or more players who are competing against the house (the casino itself) rather than each other. Table games are usually conducted by casino employees known as croupiers or dealers. Random number games are based upon the selection of random numbers, either from a computerized random number generator or from other gaming equipment. Random number games may be played at a table or through the purchase of paper tickets or cards, such as keno or bingo.
Some casino games combine multiple of the above aspects; for example, roulette is a table game conducted by a dealer, which involves random numbers. Casinos may also offer other type of gaming, such as hosting poker games or tournaments, where players compete against each other.
Notable games that are commonly found at casinos include:
Table games[edit]
| Gaming machines[edit] | Random numbers[edit] |
Casino games typically provide a predictable long-term advantage to the casino, or 'house', while offering the players the possibility of a short-term gain that in some cases can be large. Some casino games have a skill element, where the players' decisions have an impact on the results. Players possessing sufficient skills to eliminate the inherent long-term disadvantage (the house edge or vigorish) in a casino game are referred to as advantage players.
The players' disadvantage is a result of the casino not paying winning wagers according to the game's 'true odds', which are the payouts that would be expected considering the odds of a wager either winning or losing. For example, if a game is played by wagering on the number that would result from the roll of one die, true odds would be 5 times the amount wagered since there is a 1 in 6 chance of any single number appearing, assuming that the player gets the original amount wagered back. However, the casino may only pay 4 times the amount wagered for a winning wager.
The house edge or vigorish is defined as the casino profit expressed as the percentage of the player's original bet. (In games such as blackjack or Spanish 21, the final bet may be several times the original bet, if the player double and splits.)
In American roulette, there are two 'zeroes' (0, 00) and 36 non-zero numbers (18 red and 18 black). This leads to a higher house edge compared to European roulette. The chances of a player, who bets 1 unit on red, winning is 18/38 and his chances of losing 1 unit is 20/38. The player's expected value is EV = (18/38 × 1) + (20/38 × (−1)) = 18/38 − 20/38 = −2/38 = −5.26%. Therefore, the house edge is 5.26%. After 10 spins, betting 1 unit per spin, the average house profit will be 10 × 1 × 5.26% = 0.53 units. European roulette wheels have only one 'zero' and therefore the house advantage (ignoring the en prison rule) is equal to 1/37 = 2.7%.
The house edge of casino games varies greatly with the game, with some games having an edge as low as 0.3%. Keno can have house edges up to 25%, slot machines having up to 15%.
The calculation of the roulette house edge is a trivial exercise; for other games, this is not usually the case. Combinatorial analysis and/or computer simulation is necessary to complete the task.
In games which have a skill element, such as blackjack or Spanish 21, the house edge is defined as the house advantage from optimal play (without the use of advanced techniques such as card counting), on the first hand of the shoe (the container that holds the cards). The set of the optimal plays for all possible hands is known as 'basic strategy' and is highly dependent on the specific rules and even the number of decks used. Good blackjack and Spanish 21 games have house edges below 0.5%.
Traditionally, the majority of casinos have refused to reveal the house edge information for their slots games and due to the unknown number of symbols and weightings of the reels, in most cases it is much more difficult to calculate the house edge than that in other casino games. However, due to some online properties revealing this information and some independent research conducted by Michael Shackleford in the offline sector, this pattern is slowly changing.[1]
In games where players are not competing against the house, such as poker, the casino usually earns money via a commission, known as a 'rake'.
The luck factor in a casino game is quantified using standard deviations (SD).[2] The standard deviation of a simple game like roulette can be calculated using the binomial distribution. In the binomial distribution, SD = √npq, where n = number of rounds played, p = probability of winning, and q = probability of losing. The binomial distribution assumes a result of 1 unit for a win, and 0 units for a loss, rather than −1 units for a loss, which doubles the range of possible outcomes. Furthermore, if we flat bet at 10 units per round instead of 1 unit, the range of possible outcomes increases 10 fold.[3]
For example, after 10 rounds at 1 unit per round, the standard deviation will be 2 × 1 × √10 × 18/38 × 20/38 = 3.16 units. After 10 rounds, the expected loss will be 10 × 1 × 5.26% = 0.53. As you can see, standard deviation is many times the magnitude of the expected loss.[4]
The standard deviation for pai gow poker is the lowest out of all common casino games. Many casino games, particularly slot machines, have extremely high standard deviations. The bigger size of the potential payouts, the more the standard deviation may increase.
As the number of rounds increases, eventually, the expected loss will exceed the standard deviation, many times over. From the formula, we can see the standard deviation is proportional to the square root of the number of rounds played, while the expected loss is proportional to the number of rounds played. As the number of rounds increases, the expected loss increases at a much faster rate. This is why it is impossible for a gambler to win in the long term. It is the high ratio of short-term standard deviation to expected loss that fools gamblers into thinking that they can win.
It is important for a casino to know both the house edge and variance for all of their games. The house edge tells them what kind of profit they will make as percentage of turnover, and the variance tells them how much they need in the way of cash reserves. The mathematicians and computer programmers that do this kind of work are called gaming mathematicians and gaming analysts. Casinos do not have in-house expertise in this field, so outsource their requirements to experts in the gaming analysis field.